Shadow now also swings. I tried to add a little bit of squash/stretch, maybe when I eventually touch up the animations further I’ll make his actions more exaggerated.
I’m also debating whether or not you’ll be able to have the lamp on while carrying it and attacking, etc. On the one hand I think it would be cool to have the shadow get flung around when you swing it so you have to get really good at aiming his attacks, but on the other hand… when I implemented it, he literally just teleports around on each frame of the attack and it looks kinda weird.