Air swinging
You can now swing the lamp in the air. I might add some landing lag to the attack at some point.
Shadow doesn’t have actions for the lamp attacks yet, but it’s on my list to do soon.
You can now swing the lamp in the air. I might add some landing lag to the attack at some point.
Shadow doesn’t have actions for the lamp attacks yet, but it’s on my list to do soon.
i’ve been working on some less noticeable changes like fixing shadow generation with multiple light sources, but in the meantime here’s a couple of more notable things i added recently.
a title screen mockup. the pixel art aspects (luna and selena, the street, kind of the moon) will likely not be changed,
Began to program The Guy’s AI. At this basic level, messing with any appliance will add its index to the end of a queue (really just a string) and, while there is at least one index in the queue, The Guy will walk towards that appliance until he is close to it. Once he reaches the appliance,
Added a dishwasher. This should be the last appliance in this area.
Also gave the room a splash of color, and trimmed the counter towards the end.
Finally have my computer again after about a month without it, so beginning to make progress on games again.
Some more additions, rounding out the kitchen; this should be the last of the appliances/interactable objects in the room. The freezer will begin to frost the room if left open too long, and the food in the fridge will begin to smell if it is left open too long. Will get to those later,