So this past week I randomly decided to start redoing some of my work on Seluna, mostly because the cool new late-game outfit I wanted to add was too detailed for the ~32 pixel tall sprites. Started with the base I was originally going to use for dialogue/cutscenes and have been re-spriting basically from scratch. Just have the basic movement (stand, run, jump, crouch, slide) done so far, but liking where it’s headed.